Drilldown: SCVIFrameData

SCVIFrameData > chara : 2b or cervantes or None & counter : -8 or LNC

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moveid:
chara: (Click arrow to add another value)
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impact:
damage:
26 (2) · 22 (2) · 38 (2)
block:
hit:
counter: (Click arrow to add another value)
burst:

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