Drilldown: SCVIFrameData

SCVIFrameData > chara : 2b or cassandra or zasalamel & stance: None & counter : 0 or 4 or 22

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moveid:
chara: (Click arrow to add another value)
name:
stance: (Click arrow to add another value)
impact:
block:
hit:
-2 (1) · -4 (2) · -8 (1) · 0 (3) · 2 (1) · 22 (1) · 4 (3)
counter: (Click arrow to add another value)
burst:
1 (2) · 10 (1) · 11 (2) · 2 (3) · 3 (3) · 4 (3) · 6 (1) · 7 (1) · 9 (3)

Showing below up to 53 results in range #1 to #53.

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