Drilldown: SCVIFrameData

SCVIFrameData > chara : 2b or azwel or inferno or setsuka & hit : 6 or KND or STN

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moveid:
 
chara: (Click arrow to add another value)
name:
level:
[[File:Sc_H.png]] (4) · [[File:Sc_M.png]][[File:Sc_H.png]] (4) · [[File:Sc_L.png]] (4) · [[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · None (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_SL.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_L.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2)
impact:
damage:
40 (4) · 26 (4) · 22 (4) · 16 (4) · 18 (4) · 20 (4) · 38 (3) · 28 (3) · 24 (3) · 12 (3) · 32 (3) · 30 (3) · 60 (3)
block:
hit: (Click arrow to add another value)
counter:
burst:

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