Drilldown: SCVIFrameData

SCVIFrameData > chara : inferno or siegfried or sophitia or yoshimitsu & cat : HorizontalAttacks or ReversalEdgeAttacks

Use the filters below to narrow your results.

moveid:
chara: (Click arrow to add another value)
cat: (Click arrow to add another value)
name:
Maelstrom (2) · Turning Leg Slash (2) · Turning Head Slash (2) · Fatal Spin Slash (2)
stance:
level:
None (1) · [[File:Sc_H.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]] (4) · [[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (2) · [[File:Sc_L.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_H.png]] (3) · [[File:Sc_M.png]][[File:Sc_L.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_SL.png]] (4)
impact:
damage:
20 (4) · 22 (4) · 40 (3) · 25 (3) · 12 (3) · 16 (3) · 30 (3) · 14 (3) · 10 (2) · 18 (2) · 26 (2) · 16,14 (2) · 28 (2) · 35 (2) · None (2) · 15 (2)
block:
hit:
counter:
burst:
None (3) · 1 (4) · 12 (2) · 14 (1) · 16 (1) · 17 (1) · 2 (3) · 20 (1) · 3 (3) · 33 (2) · 4 (4) · 5 (3) · 50 (2) · 6 (4) · 7 (2) · 8 (2) · 9 (3)

Showing below up to 155 results in range #1 to #155.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)

S


View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)