Drilldown: SCVIFrameData

SCVIFrameData > hit : -7 or 4 or KND & burst: 2

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moveid:
name:
Sliding (2)
impact:
damage:
18 (16) · 16 (11) · 20 (10) · 14 (8) · 24 (5) · 15 (3) · 22 (3) · 20,10 (2) · 26 (2) · 16,20 (2) · 30 (2) · 10,10 (2) · 12,16 (2)
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counter:
burst: (Click arrow to add another value)

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