Drilldown: SCVIFrameData

SCVIFrameData > counter : KND or 8 & burst: 2

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moveid:
name:
Sliding (2)
impact:
damage:
20 (11) · 18 (7) · 16 (5) · 24 (4) · 22 (4) · 30 (3) · 14 (3) · 15 (2) · 16,20 (2) · 20,10 (2) · 34 (2) · 28 (2) · 19 (2) · 26 (2)
hit:
counter: (Click arrow to add another value)
burst: (Click arrow to add another value)

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