Drilldown: SCVIFrameData

SCVIFrameData > counter : KND or 6 & burst: 2

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moveid:
name:
Sliding (2)
impact:
damage:
20 (11) · 18 (10) · 16 (7) · 14 (3) · 24 (3) · 30 (3) · 22 (3) · 10 (3) · 12 (3) · 16,20 (2) · 26 (2) · 28 (2) · 12,18 (2) · 20,10 (2) · 34 (2)
hit:
counter: (Click arrow to add another value)
burst: (Click arrow to add another value)

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