Drilldown: SCVIFrameData

SCVIFrameData > chara : cassandra or raphael & burst: 2

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moveid:
chara: (Click arrow to add another value)
name:
stance:
impact:
block:
hit:
-2 (2) · -4 (1) · 0 (2) · 10 (1) · 12 (2) · 14 (1) · 16 (1) · 18 (1) · 2 (2) · 20 (1) · 4 (2) · 6 (2) · 7 (1) · 8 (2) · KND (2)
counter:
burst: (Click arrow to add another value)

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