Drilldown: SCVIFrameData

SCVIFrameData > chara : azwel or raphael & burst: 2

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moveid:
chara: (Click arrow to add another value)
stance:
impact:
block:
hit:
-12 (1) · -2 (2) · -4 (1) · 0 (1) · 10 (1) · 12 (1) · 14 (1) · 16 (1) · 18 (1) · 2 (2) · 20 (1) · 4 (2) · 5 (1) · 6 (1) · 7 (1) · 8 (2) · KND (2)
counter:
None (1) · -2 (2) · -4 (1) · 0 (1) · 10 (1) · 12 (1) · 14 (1) · 16 (1) · 18 (2) · 2 (2) · 20 (1) · 4 (2) · 5 (1) · 6 (1) · 7 (1) · 8 (1) · KND (2)
burst: (Click arrow to add another value)

Showing below up to 59 results in range #1 to #59.

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