Drilldown: SCVIFrameData

SCVIFrameData > chara : azwel or cassandra & burst: 2

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chara: (Click arrow to add another value)
stance:
impact:
damage:
block:
hit:
-12 (1) · -2 (2) · 0 (1) · 12 (1) · 2 (2) · 4 (2) · 5 (1) · 6 (1) · 8 (2) · KND (2)
counter:
burst: (Click arrow to add another value)

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