Drilldown: SCVIFrameData

SCVIFrameData > chara : haohmaru or maxi or yoshimitsu & burst : 8 or 9 or 15

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moveid:
chara: (Click arrow to add another value)
name:
Sliding (2)
impact:
damage:
26 (3) · 40 (3) · 28 (3) · 24 (3) · 22 (3) · 30 (3) · 32 (3) · 36 (3) · 31 (2) · 20 (2) · 18,22 (2) · 10 (2) · 38 (2) · 45 (2)
block:
hit:
burst: (Click arrow to add another value)

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