Drilldown: SCVIFrameData

SCVIFrameData > hit : KND or 10 & burst : 7 or 8

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moveid:
name:
impact:
damage:
14,22 (2) · 80 (2) · 36 (2) · 14,20 (2)
block:
hit: (Click arrow to add another value)
counter:
burst: (Click arrow to add another value)

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