Drilldown: SCVIFrameData

SCVIFrameData > burst : 6 or 8 or 50

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moveid:
name:
stance:
None (24) · RE (18) · SC (13) · BT (5) · RE Second round (2) · WR (2)
level:
[[File:Sc_M.png]] (18) · [[File:Sc_M.png]][[File:Sc_M.png]] (13) · [[File:Sc_H.png]][[File:Sc_M.png]] (12) · None (7) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (7) · [[File:Sc_M.png]][[File:Sc_H.png]] (6) · [[File:Sc_L.png]][[File:Sc_M.png]] (6) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (6) · [[File:Sc_H.png]][[File:Sc_H.png]] (5) · [[File:Sc_L.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (3)
impact:
damage:
26 (4) · 32 (4) · 30 (3) · 16,24 (3) · 16,20 (3) · 21 (3) · 15,20 (3) · 14,20 (3) · 28 (3)
counter:
burst: (Click arrow to add another value)

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