Drilldown: SCVIFrameData

SCVIFrameData > counter : KND or None & burst : 6 or 33 or 50

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name:
impact:
damage:
30 (6) · 25 (4) · 21 (3) · 20 (3) · 32 (3) · 36 (3) · 24 (3) · 45 (2) · 28 (2) · 31 (2) · 18 (2) · None (2) · 16,24 (2) · 54 (2) · 63 (2) · 50 (2)
block:
hit:
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burst: (Click arrow to add another value)

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