Drilldown: SCVIFrameData

SCVIFrameData > burst : 6 or 16 or 17

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moveid:
name:
level:
[[File:Sc_M.png]] (18) · [[File:Sc_M.png]][[File:Sc_M.png]] (12) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (9) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_SM.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (3)
impact:
damage:
35 (7) · 30 (6) · 40 (5) · 15,20 (3) · 32 (3) · 22 (3) · 16,24 (3) · 20 (2) · 38 (2)
hit:
counter:
burst: (Click arrow to add another value)

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