Drilldown: SCVIFrameData

SCVIFrameData > counter : 6 or 16 or None & burst : 5 or 9 or 12

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moveid:
name:
impact:
damage:
20 (6) · 24 (4) · 28 (3) · 36 (3) · 16,16 (2) · 38 (2) · 14 (2) · 16 (2)
block:
hit:
counter: (Click arrow to add another value)
burst: (Click arrow to add another value)

Showing below up to 71 results in range #1 to #71.

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