Drilldown: SCVIFrameData

SCVIFrameData > hit: 4 & burst : 5 or 6 or 9 or 12

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moveid:
name:
impact:
damage:
26 (6) · 22 (5) · 18 (4) · 20 (3) · 24 (3) · 14,16 (2) · 18,21 (2) · 16 (2) · 36 (2) · 39 (2)
block:
hit: (Click arrow to add another value)
counter:
burst: (Click arrow to add another value)

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