Drilldown: SCVIFrameData

SCVIFrameData > chara : 2b or zasalamel & burst : 4 or 9 or 33

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moveid:
chara: (Click arrow to add another value)
name:
impact:
damage:
28 (2) · 22 (2) · 18,15 (2) · 24 (2) · 40 (2) · 36 (2) · 26 (2)
block:
hit:
counter:
burst: (Click arrow to add another value)

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