Drilldown: SCVIFrameData

SCVIFrameData > hit : -6 or 4 or LNC & burst : 3 or 8 or 13

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moveid:
name:
impact:
damage:
20 (4) · 10,12 (3) · 10,10 (2) · 18 (2) · 14,16 (2) · 14 (2) · 24 (2) · 26 (2)
block:
hit: (Click arrow to add another value)
counter:
burst: (Click arrow to add another value)

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