Drilldown: SCVIFrameData

SCVIFrameData > hit : RE or STN or 2 & burst : 3 or 7 or 13 or 20

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moveid:
name:
impact:
damage:
10,12 (3) · 45 (3) · 14,16 (3) · 14 (3) · 20 (2) · 22 (2) · 18 (2) · 10,10 (2)
block:
hit: (Click arrow to add another value)
counter:
burst: (Click arrow to add another value)

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