Drilldown: SCVIFrameData

SCVIFrameData > counter : -6 or 2 or 4 or 12 & burst : 3 or 6

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moveid:
name:
impact:
damage:
10,12 (7) · 20 (6) · 14,16 (5) · 14 (4) · 10,10 (3) · 18 (3) · 24 (2) · 12 (2) · 12,14 (2) · 22 (2)
block:
hit:
counter: (Click arrow to add another value)
burst: (Click arrow to add another value)

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