Drilldown: SCVIFrameData

SCVIFrameData > hit : 0 or 4 or 10 & burst : 3 or 5

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moveid:
name:
impact:
damage:
10,10 (6) · 12,10 (5) · 14 (4) · 20 (4) · 16 (3) · 18 (3) · 8,8 (3) · 10,12 (3) · 12,12 (2) · 14,16 (2) · 10,14 (2) · 10,10,25 (2)
block:
hit: (Click arrow to add another value)
counter:
burst: (Click arrow to add another value)

Showing below up to 101 results in range #1 to #101.

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