Drilldown: SCVIFrameData

SCVIFrameData > counter : -10 or -8 or 0 or 10 & burst : 3 or 5

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moveid:
name:
impact:
damage:
10,10 (4) · 12,10 (4) · 8,8 (3) · 20 (3) · 16 (3) · 14 (3) · 18 (2) · 8,8,8 (2) · 10,12 (2) · 10,14 (2) · 10,10,25 (2)
block:
hit:
counter: (Click arrow to add another value)
burst: (Click arrow to add another value)

Showing below up to 65 results in range #1 to #65.

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