Drilldown: SCVIFrameData

SCVIFrameData > counter: KND & burst : 2 or 6

Use the filters below to narrow your results.

moveid:
name:
Sliding (2)
level:
[[File:Sc_H.png]] (8) · [[File:Sc_H.png]][[File:Sc_H.png]] (5) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_SL.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (2) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]] (13) · [[File:Sc_L.png]][[File:Sc_H.png]] (2) · [[File:Sc_L.png]][[File:Sc_L.png]] (2) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_SM.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]] (14) · [[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_L.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]] (1) · [[File:Sc_SM.png]] (1)
impact:
damage:
20 (7) · 18 (7) · 24 (4) · 16 (4) · 28 (3) · 30 (3) · 16,24 (2) · 16,20 (2) · 34 (2) · 32 (2) · 22 (2) · 20,10 (2) · 14 (2)
hit:
-2 (2) · -4 (1) · -6 (3) · -8 (1) · 0 (2) · 2 (5) · 4 (6) · 6 (5) · 8 (3) · KND (23)
counter: (Click arrow to add another value)
burst: (Click arrow to add another value)

Showing below up to 101 results in range #1 to #101.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)

S


View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)