Drilldown: SCVIFrameData

SCVIFrameData > stance: None & burst : 2 or 6 or 7

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moveid:
 
stance: (Click arrow to add another value)
level:
[[File:Sc_M.png]] (26) · [[File:Sc_L.png]] (24) · [[File:Sc_H.png]] (20) · [[File:Sc_H.png]][[File:Sc_H.png]] (11) · [[File:Sc_M.png]][[File:Sc_M.png]] (10) · [[File:Sc_M.png]][[File:Sc_H.png]] (8) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (7) · [[File:Sc_H.png]][[File:Sc_L.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_L.png]][[File:Sc_L.png]] (4) · [[File:Sc_SM.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (3)
impact:
damage:
18 (21) · 20 (21) · 14 (20) · 16 (18) · 10 (12) · 12 (12) · 24 (9) · 22 (9) · 15 (6) · 26 (5) · 10,10 (4) · 14,20 (3) · 16,24 (3) · 12,18 (3)
burst: (Click arrow to add another value)

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