Drilldown: SCVIFrameData

SCVIFrameData > hit : 6 or None & burst : 2 or 5

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moveid:
name:
impact:
damage:
20 (7) · 16 (5) · 14 (4) · 18 (3) · 12 (3) · 24 (3) · 22 (2) · 10 (2)
block:
hit: (Click arrow to add another value)
burst: (Click arrow to add another value)

Showing below up to 70 results in range #1 to #70.

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