Drilldown: SCVIFrameData

SCVIFrameData > counter : KND or 10 & burst : 2 or 16

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moveid:
name:
Sliding (2)
impact:
damage:
18 (9) · 16 (8) · 20 (7) · 24 (4) · 14 (4) · 30 (3) · 34 (2) · 28 (2) · 22 (2) · 20,10 (2) · 16,20 (2) · 10 (2)
block:
hit:
-2 (2) · -4 (1) · -6 (3) · -8 (1) · 0 (2) · 10 (6) · 2 (6) · 4 (7) · 6 (7) · 8 (4) · KND (21)
counter: (Click arrow to add another value)
burst: (Click arrow to add another value)

Showing below up to 99 results in range #1 to #99.

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