Drilldown: SCVIFrameData

SCVIFrameData > chara : azwel or kilik or mitsurugi & burst : 2 or 15 or None

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moveid:
chara: (Click arrow to add another value)
name:
impact:
damage:
None (3) · 16 (3) · 24 (3) · 20 (3) · 50 (3) · 18 (3) · 60 (3) · 38 (2) · 24,18 (2) · 22 (2) · 45 (2) · 26 (2) · 10 (2) · 14 (2) · 80 (2) · 65 (2)
block:
hit:
counter:
burst: (Click arrow to add another value)

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