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SCVIFrameData > chara : inferno or tira or Other & impact : 16 or 26 & burst : 2 or 13

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moveid:
chara: (Click arrow to add another value)
name:
Guardian Strike (2) · Crouching Montante (2) · Turning Montante (2) · Under Splash (2)
impact: (Click arrow to add another value)
hit:
burst: (Click arrow to add another value)

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