Drilldown: SCVIFrameData

SCVIFrameData > chara : nightmare or zasalamel & burst : 1 or 9

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moveid:
chara: (Click arrow to add another value)
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damage:
24 (2) · 32 (2) · 12 (2) · 22 (2) · 40 (2) · 15 (2) · 20 (2) · 36 (2) · 16 (2) · 28 (2) · 30 (2) · 18 (2)
block:
hit:
counter:
burst: (Click arrow to add another value)

Showing below up to 117 results in range #1 to #117.

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