Drilldown: SCVIFrameData

SCVIFrameData > burst : 0 or 6 or 8

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moveid:
name:
Soul Charge (21)
stance:
None (27) · SC (13) · BT (5) · WR (2) · RE (2)
level:
[[File:Sc_SM.png]] (19) · [[File:Sc_M.png]] (13) · [[File:Sc_H.png]][[File:Sc_M.png]] (12) · [[File:Sc_M.png]][[File:Sc_M.png]] (11) · [[File:Sc_M.png]][[File:Sc_H.png]] (7) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (7) · [[File:Sc_L.png]] (6) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (6) · [[File:Sc_L.png]][[File:Sc_M.png]] (6) · [[File:Sc_H.png]][[File:Sc_H.png]] (5) · None (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (3)
impact:
damage:
0 (20) · 32 (4) · None (3) · 14,20 (3) · 22 (3) · 15,20 (3) · 26 (3) · 16,20 (3) · 16,24 (3) · 10,25 (2) · 12,22 (2) · 24 (2) · 38 (2) · 14,16 (2) · 80 (2) · 28 (2) · 20,30 (2) · 10,10,20 (2) · 20 (2)
counter:
burst: (Click arrow to add another value)

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