Drilldown: SCVIFrameData

SCVIFrameData > counter : -6 or -4 & burst : 0 or 3 or 4 or 5 or 10

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moveid:
name:
impact:
damage:
20 (3) · 16 (2) · 18,14 (2) · 12,12 (2) · 10,14,12 (2) · 18 (2)
hit:
counter: (Click arrow to add another value)
burst: (Click arrow to add another value)

Showing below up to 59 results in range #1 to #59.

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