Drilldown: SCVIFrameData

SCVIFrameData > impact : 18 or 20 & burst : 0 or 3 or 16

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moveid:
name:
Maelstrom (2)
impact: (Click arrow to add another value)
damage:
20 (3) · 14,16 (3) · 18 (3) · 16,20 (2) · 10,16 (2) · 10,14 (2) · 15 (2) · 22 (2) · 14,20 (2)
block:
hit:
counter:
burst: (Click arrow to add another value)

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