Drilldown: SCVIFrameData

SCVIFrameData > counter: KND & burst : 0 or 2

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moveid:
name:
Sliding (2)
impact:
damage:
20 (7) · 18 (7) · 16 (4) · 24 (3) · 30 (3) · 16,20 (2) · 28 (2) · 20,10 (2) · 14 (2) · 34 (2) · 22 (2)
hit:
-2 (1) · -4 (1) · -6 (3) · -8 (1) · 0 (1) · 2 (5) · 4 (6) · 6 (5) · 8 (3) · KND (20)
counter: (Click arrow to add another value)
burst: (Click arrow to add another value)

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