Drilldown: SCVIFrameData

SCVIFrameData > chara : 2b or raphael or yoshimitsu & hit : -4 or 8 & burst : 0 or 2

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chara: (Click arrow to add another value)
stance:
impact:
block:
hit: (Click arrow to add another value)
counter:
-4 (3) · 0 (1) · 12 (1) · 14 (1) · 4 (2) · 8 (3)
burst: (Click arrow to add another value)

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