Drilldown: SCVIFrameData

SCVIFrameData > hit : -6 or KND & burst : 0 or 1 or 7

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moveid:
name:
impact:
damage:
14 (4) · 18 (3) · 20 (3) · 12 (2) · 36 (2) · 22 (2) · 16 (2)
hit: (Click arrow to add another value)
counter:
burst: (Click arrow to add another value)

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