Drilldown: SCVIFrameData

SCVIFrameData > block: -18 & counter : -4 or KND

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moveid:
name:
Sliding (2)
impact:
damage:
26 (5) · 20 (4) · 22 (3) · 80 (2) · 18 (2) · 40 (2)
block: (Click arrow to add another value)
hit:
counter: (Click arrow to add another value)
burst:
None (1) · 0 (1) · 1 (2) · 10 (2) · 11 (1) · 15 (4) · 17 (1) · 2 (3) · 21 (1) · 25 (1) · 3 (4) · 33 (1) · 4 (5) · 5 (4) · 7 (1) · 8 (1) · 9 (10) · 9,00 (1)

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