Drilldown: SCVIFrameData

SCVIFrameData > damage : 12 or 16 & block : -8 or KND & burst: 2

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moveid:
stance:
impact:
damage: (Click arrow to add another value)
block: (Click arrow to add another value)
hit:
-2 (2) · -4 (1) · 0 (4) · 2 (14) · 4 (5) · 6 (1) · 8 (1)
counter:
burst: (Click arrow to add another value)

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