Drilldown: SCVIFrameData

SCVIFrameData > damage : 28 or None & block : -10 or -4 or 0 or 6

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impact:
damage: (Click arrow to add another value)
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counter:
burst:
0 (1) · 1 (3) · 10 (1) · 15 (4) · 2 (1) · 4 (5) · 5 (1) · 8 (1) · 9 (11) · 9.17 (1)

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