Drilldown: MK1 FrameData

MK1 FrameData > moveType : air_special or ground_normal & chara : Baraka or Havik or Omni-Man or Sub-Zero

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moveId:
moveType: (Click arrow to add another value)
chara: (Click arrow to add another value)
input:
1 (4) · d4 (4) · 2 (4) · d3 (4) · d2 (4) · 3 (4) · d1 (4) · 4 (4) · 21 (3) · b4 (3) · b2 (2) · f4 (2) · f12 (2) · f1 (2) · b3 (2) · 34 (2) · 212 (2) · 12 (2)
images:
hitboxes:

Showing below up to 76 results in range #1 to #76.

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