Drilldown: MK1 FrameData

MK1 FrameData > moveType : ground_normal or throw & chara : Ashrah or Geras or Havik or Rain or None

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input:
1 (4) · 3 (4) · d4 (4) · d3 (4) · d1 (4) · 4 (4) · d2 (4) · 2 (4) · b2 (3) · 21 (2) · 22 (2) · 112 (2) · b22 (2) · f4 (2) · f3 (2) · 11 (2) · b4 (2) · f2 (2)
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Showing below up to 87 results in range #1 to #87.

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