{{{name}}} {{#motion: {{{command}}} }} |
Version | Damage | Guard | Properties | Startup | Active | Recovery | On Hit | On Block |
{{{photo}}} | {{#motion: l }} | {{{ldamage}}} | {{#motion: {{{lguard}}} }} | {{#motion: {{{lproperties}}} }} | {{{lstartup}}} | {{{lactive}}} | {{{lrecovery}}} | {{{lhit}}} | {{{lblock}}} |
{{#motion: m }} | {{{mdamage}}} | {{#motion: {{{mguard}}} }} | {{#motion: {{{mproperties}}} }} | {{{mstartup}}} | {{{mactive}}} | {{{mrecovery}}} | {{{mhit}}} | {{{mblock}}} | |
{{#motion: h }} | {{{hdamage}}} | {{#motion: {{{hguard}}} }} | {{#motion: {{{hproperties}}} }} | {{{hstartup}}} | {{{hactive}}} | {{{hrecovery}}} | {{{hhit}}} | {{{hblock}}} | |
{{{notes}}} |
Documentation
This template is mainly for specials with multiple versions.
Copy the following for each move:
{{UMvC3MoveListRow2.1 |photo= |name= |command= |ldamage= |lguard= |lproperties= |lstartup= |lactive= |lrecovery= |lhit= |lblock= |mdamage= |mguard= |mproperties= |mstartup= |mactive= |mrecovery= |mhit= |mblock= |hdamage= |hguard= |hproperties= |hstartup= |hactive= |hrecovery= |hhit= |hblock= |notes=Describe move here }}
Parameters mostly should be self-explanatory. "Hit" = High/low/unblockable/throw/air throw? If it hits mid just leave blank.
Here's the raw wiki markup for reference:
{{{name}}} {{#motion: {{{command}}} }} |
Version | Damage | Guard | Properties | Startup | Active | Recovery | On Hit | On Block |
{{{photo}}} | {{#motion: l }} | {{{ldamage}}} | {{#motion: {{{lguard}}} }} | {{#motion: {{{lproperties}}} }} | {{{lstartup}}} | {{{lactive}}} | {{{lrecovery}}} | {{{lhit}}} | {{{lblock}}} |
{{#motion: m }} | {{{mdamage}}} | {{#motion: {{{mguard}}} }} | {{#motion: {{{mproperties}}} }} | {{{mstartup}}} | {{{mactive}}} | {{{mrecovery}}} | {{{mhit}}} | {{{mblock}}} | |
{{#motion: h }} | {{{hdamage}}} | {{#motion: {{{hguard}}} }} | {{#motion: {{{hproperties}}} }} | {{{hstartup}}} | {{{hactive}}} | {{{hrecovery}}} | {{{hhit}}} | {{{hblock}}} | |
{{{notes}}} |