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In a nutshell

Paul embodies high risk high reward. His special moves are not safe and the only one that can be technically considered safe leaves you far from the opponent. His walk speed while improved is still slow compared to a good portion of the cast. His tekken chains boil down to Demolition Man and Hammer Punch which are still too slow to really be utilized effectively. The point being that despite some setbacks, Paul works his way in and hits hard. No to say he hits hard would be an understatement. He hits like an 18 wheeler barreling down a highway at 100 mph. Damage from basic hit confirm BnBs range anywhere from 330 to over 400. With anti airs like LP Shredder and combo fillers like Mountain Raze, Paul is well on his way to being the strongest in the universe. To top it off is his death fist or Phoenix Smasher which not only make every combo hit like a semi but can carry the opponent as well. His basic execution moveset and easy hit confirms make him a great choice for beginners, while his damage output and team synergy makes him ideal for more seasoned players.