Flounder Fist
{{#motion: inj1 }}
{{#motion: 2.00 }}
{{#motion: High }}
9
11
0
9
Trident Push
{{#motion: inj2 }}
{{#motion: 3.00 }}
{{#motion: Med }}
13
14
0
22
Trident Spin
{{#motion: inj3 }}
{{#motion: 9.00 }}
{{#motion: Med knocks opponent half screen away }}
12
28
4
20
Mera's Fury
{{#motion: b + inj1 }}
{{#motion: 2.00 }}
{{#motion: Low }}
9
19
-4
16
Trident Slam
{{#motion: b + inj2 }}
{{#motion: 5.00 }}
{{#motion: ovrhd small bounce to combo into specials }}
25
29
-10
30
Whirl Pool
{{#motion: b + inj3 }}
{{#motion: 11.00 }}
{{#motion: Med wallbounce hold inj3 to charge attack, pressing mburn during charge will add armor to attack (1 bar), cancel by dashing forward or backwards }}
29
27
6
53
Surface Dwellers
{{#motion: f + inj1 }}
{{#motion: 3.00 }}
{{#motion: Med }}
7
22
3
21
Stingray Sweep
{{#motion: f + inj2 }}
{{#motion: 6.75 }}
{{#motion: Low launches opponent into air on hit }}
10
27
-13
48
For Neptune
{{#motion: f + inj3 }}
{{#motion: 11.00 }}
{{#motion: ovrhd groundbounce hold inj3 to charge attack, pressing mburn during charge will add armor to attack (1 bar), cancel by dashing forward or backwards }}
29
27
7
63
Shark Strike
{{#motion: d + inj1 }}
{{#motion: 2.00 }}
{{#motion: Med }}
6
20
-3
7
Rising Trident
{{#motion: d + inj2 }}
{{#motion: 5.00 }}
{{#motion: Med launches opponent into air on hit }}
7
25
-18
52
Sea Sweep
{{#motion: d + inj3 }}
{{#motion: 7.00 }}
{{#motion: Low knockdown }}
10
32
-15
33
Urchin Kick
{{#motion: inj1 aironly }}
{{#motion: 5.00 }}
{{#motion: ovrhd }}
8
24
-10
2
Air Stab
{{#motion: inj2 aironly }}
{{#motion: 7.00 }}
{{#motion: ovrhd }}
10
24
-6
15
Trident Jab
{{#motion: inj3 aironly }}
{{#motion: 11.00 }}
{{#motion: ovrhd knockdown }}
13
24
-2
53
Seven Seas
{{#motion: inj1 , inj1 }}
{{#motion: 4.85 }}
{{#motion: High , Med }}
13
19
-5
16
Aquatic Ace
{{#motion: inj1 , inj1 , inj2 , inj3 }}
{{#motion: 15.36 }}
{{#motion: High , Med , Med , Med knockdown 1/4th screen away }}
8
34
5
19
Marine Marvel
{{#motion: f + inj1 , inj3 }}
{{#motion: 7.25 }}
{{#motion: Med , ovrhd knockdown half screen away }}
21
25
0
48
Tidal Wave
{{#motion: f + inj1 , inj3 , inj2 }}
{{#motion: 14.14 }}
{{#motion: Med , ovrhd , Med knocks opponent full screen away }}
28
26
8
54
From The Depths
{{#motion: b + inj1 , inj2 }}
{{#motion: 4.85 }}
{{#motion: Low , Med }}
16
19
-6
5
Huzzah
{{#motion: b + inj1 , inj2 , inj3 }}
{{#motion: 9.36 }}
{{#motion: Low , Med , Med knocks opponent 1/4th screen away }}
10
33
-3
27
Tsunami Slam
{{#motion: inj2 , inj2 }}
{{#motion: 7.75 }}
{{#motion: Med , Med }}
17
32
-6
4
Atlantean Strength
{{#motion: inj2 , inj2 , inj3 }}
{{#motion: 14.07 }}
{{#motion: Med , Med , ovrhd knockdown }}
17
34
-1
2
Orin Origin
{{#motion: b + inj2 , u + inj3 }}
{{#motion: 13.55 }}
{{#motion: ovrhd , Med launches opponent into the air }}
14
37
-22
56
Deep Sea
{{#motion: f + inj2 , inj1 + inj3 }}
{{#motion: 14.87 }}
{{#motion: Low , Low , Unblockable grab that throws opponent over Aquaman's head }}
19
22
-
14
For Neptune
{{#motion: f , f , mburn }}
{{#motion: n/a }}
{{#motion: During a combo, burn two bars to cancel the combo and perform a groundbounce }}
-
-
-
-
Whirl Pool
{{#motion: b , b , mburn }}
{{#motion: n/a }}
{{#motion: During a combo, burn two bars to cancel the combo and perform a wallbounce }}
-
-
-
-
Trident Rush
{{#motion: d , f + inj1
Alternate Command:
qcb + inj1 }}
{{#motion: 10.54 }}
{{#motion: Flurry of trident strikes; Can dash forward or back while Trident Rush is active }}
14
37
-11
1
Trident Rush (Meter Burn)
{{#motion: mburn during
Trident Rush }}
{{#motion: 10.94 }}
{{#motion: pressing mburn during Trident Rush increases the number of strikes }}
9
38
-11
2
From The Deep
{{#motion: d , b + inj2
Alternate Command:
qcb + inj2 }}
{{#motion: 8.00 }}
{{#motion: Summons a Med hitting trident underneath opponent }}
19
46
-20
12
From The Deep (Meter Burn)
{{#motion: mburn during
From The Deep }}
{{#motion: 5.40 }}
{{#motion: Pressing mburn after hit will call down a bolt of lightning that causes groundbounce }}
1
20
-
40
Water Shield
{{#motion: d , b + inj2
Alternate Command: - }}
{{#motion: - }}
{{#motion: Absorbs attacks and projectiles while holding inj3 ; Water shield can be dash cancelled }}
0
45
-
-
Water Shield (Meter Burn)
{{#motion: mburn during
Water Shield }}
{{#motion: 8.00 }}
{{#motion: Pressing mburn during Water Shield triggers a short range explosion that knocks the opponent back almost full screen }}
0
27
6
55
Trident Scoop
{{#motion: d , b + inj1
Alternate Command:
qcb + inj1 }}
{{#motion: 5.80 }}
{{#motion: Low attack that launches opponent on hit for juggle follow ups }}
14
39
-23
42
Trident Toss
{{#motion: b , f + inj2
Alternate Command:
hcf + inj2 }}
{{#motion: 11.00 }}
{{#motion: Quick projectile that causes knockdown on hit }}
17
-27
-27
7
Atlantean Rage
{{#motion: Super Command }}
{{#motion: 32.50 }}
{{#motion: ovrhd strk ; If hit, Aquaman summons a tidal wave that engulfs his opponent; First hit: 10.00 then 3.60, 2.70, 2.70, 2.70, 2.70, 8.10 }}
9
46
-24
14