Moveset
>P is his fastest move, but he can't get any damage off of it. >PPPPP- is safe on block. P is his best poke. It has 30 reach points and rank 5 speed. PPPPP- is safe on block. If the P lands, PP<PP^ PP<PPE <P is the only chargeable attack he can combo off of. It has the same reach as the P, but it's his slowest move. <P>P- is safe. Chargeable starter = wake up unblockables if the opponent doesn't move. KK<K is chargeable and sends the opponent sliding. P+K is chargeable, nullifying, and sends the opponent sliding. He can juggle off his throw. Self-Destruct tracks. It's unblockable, but can be dodged.
1-bar combos
<P>P- <K* >KK>K* KKPPE [Acid] 869
2-bar combos
<P>P- <K* >KK>K* PP<PP^ PP<PPE [Acid] 971
--Crazymasterhand 17:07, 5 September 2006 (CDT)