Kamio Misuzu (EFZ)

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Introduction

Misuzu-efz.png

Kamio Misuzu (神尾 観鈴) is a strong but tricky character who fights using traps, poisons, and her trusted crow Sora. She has excellent range for her normal moves, and her traps are good at catching reckless opponents unawares.

Misuzu is actually the main heroine of AIR, a visual novel produced by Key in 2000. Misuzu is a school girl in the town where the story takes place. She is a cheerful, slightly clumsy girl, and has a great love of both dinosaurs and pulpy-peach juice. She lives in an isolated house with her mother Haruko, who doesn't play with her or even cook for her, and who finds drinking as her main joy in life. During AIR, Yukito becomes close friends with Misuzu, as they struggle together against a supernatural curse that has continued for 1000 summers...

Stage: In Front of the Kamio House (神尾家前)

BGM: Blue Sky (青空)

Character-Specific Notes

  • Misuzu is able to air jump once, and air dash/backstep once. Once Misuzu has air dashed/backstepped, she cannot perform any more air jumps.
  • Misuzu's ground dash is actually an air dash that moves forward and slightly up. Therefore, Misuzu does not have any dashing attacks. Any attacks she does during her "ground" dash will be considered jumping attacks.
  • Misuzu's ground backstep is actually an air backstep that moves backward and up.
  • Misuzu's ground dashes/backsteps do not actually count as air dashes/backsteps, so she is free to jump or dash/backstep at the end of her "ground" dash/backstep.
  • When Misuzu manages to curse an opponent, the opponent will have a pale blue aura, and a "Time" gauge will appear under her life gauge. This time gauge displays the amount of time remaining on the curse. A full gauge will take 15 seconds to completely drain. However, the opponent can end the curse prematurely by landing a hit on Misuzu. While the opponent is cursed, they will slowly lose life at a rate determined by the level of the curse, which is not displayed. The maximum curse level is 5. Curse damage ignores all damage and defence scaling modifiers. However, the opponent cannot be killed by curse damage.
  • When Misuzu does her "Fate" move, a feather will appear above her SP gauge. She can hold a maximum of 3 feathers. The number of feathers represent the number of times Misuzu can call Yukito forth.

Normal Moves

The notation for the movelists can be found under Move List Notation (EFZ).

Move Hits Damage Guard Move
Cancel
Jump
Cancel
IC
Cancel
5A 1 210 Ground Yes Yes Yes
2A 1 200 Low Yes Yes Yes
j.A 1 220 High/Air Yes Yes Yes
5B 1 400 Ground Yes Yes (No if guarded) Yes
5B (close) 1 405 Ground Yes Yes Yes
2B 1 410 Low Yes Yes (No if guarded) Yes
j.B 1 420 High/Air Yes Yes Yes
5C 1 580 Ground Yes No Yes
2C 1 580 Low Yes No Yes
j.C 1 550 High/Air Yes Yes Yes
Throw 1 1200 Throw No No No
j.Throw 1 1200 Air Throw No No No
Misuzu Crash
6C 1 ? High No No Yes

Weak Attacks

Standing Weak (5A)

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Crouching Weak (2A)

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Jumping Weak (j.A)

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Medium Attacks

Standing Medium (5B)

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Standing Medium (close) (5B (close))

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Crouching Medium (2B)

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Jumping Medium (j.B)

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Strong Attacks

Standing Strong (5C)

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Crouching Strong (2C)

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Jumping Strong (j.C)

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Throws

Standing Throw

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Air Throw

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Command Normals

Misuzu Crash (観鈴ちんクラッシュ)

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Special Moves

The notation for the movelists can be found under Move List Notation (EFZ).

Move Hits Damage Guard IC
Cancel
Picture Diary
236A 1 500 Any No
236B 1 500 Any No
236C 1 800 Ground No
Wings [Can be done midair]
623A 1 650 Any Yes
623B 1 650 Any (High/Air if midair) Yes
623C 1 850 Any Yes
Rich and Pulpy
214A/B 1 300 Any No
214C 1 300 Any No
Lump of Misfortune
421A 1 100, Curse+1 Any No
421B 1 100, Curse+1 Any No
421C 2 200, Curse+2 Any No
Sora Attack [Sora must be near Misuzu]
41236A 1 650 Any No
41236B 1 650 Any No
41236C 1 950 Any No
Gao Gao Fire
236236A ≈15 ≈2200 Any No
236236B ≈21 ≈3400 Any No
236236C ≈32 ≈4600 Any No
Misuzu's in a pinch!
214214A 1 1000, Curse+1 Unblockable No
214214B 1 1600, Curse+3 Unblockable No
214214C 1 2500, Curse+5 Unblockable No
Fate
463214A/B/C 0 N/A N/A No
> [Sora must be near Misuzu]
> 41236A 12 120 Any No
> 41236B n 200*n Any Yes
> 41236C 7 1360 Any No
Mother's Poem
AA2BC 1 5000 (ignores all damage scaling) Throw No

Specials

Picture Diary (絵日記)

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Wings (翼)

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Rich and Pulpy (どろり濃厚)

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Lump of Misfortune (不幸の塊)

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Sora Attack (そらアタック)

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Eterny Specials

Gao Gao Fire (がおがおファイアー)

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Misuzu's in a pinch! (観鈴ちんピンチ!)

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Fate (縁)

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Final Memory

Mother's Poem (母の詩)

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  • If you win the match using this move, some additional lines show up with some added music:
Japanese English

最後にはどうか

?

幸せな記憶を…

?

Strategy, Tactics, and Combos

The Basics

Your standard "bread and butter" combo should be A 2B 2B 2C 623A. Practice that last move so you don't accidentally do the Gao Gao Fire super.

Links

Launchers

Chains/Loops

Example Combos

Win Quotes

Japanese English

にはは
観鈴ちん勝利!

Nihaha...
Misuzu wins!

もう一人の私が呼んでいるの
行かなきゃ空の向こうであっても

[TRANSLATION NEEDED]

このジュース飲む?ん、いらない?
が、がお…美味しいのに…

You don't want this juice?
G-Gao... it's tasty though...

時が来たんだよ
みんなが繋げてくれた千年の希望
大丈夫
私が全部終わらせてくるよ

The time has come.
Everyone gave me 1000 years of hope.
It's okay.
Let me finish this on my own.

ゴールはもっと先だから私は前に進むの

Since the goal is a bit further, I'll keep moving forward...

が、がお…
どうしてそういうことするかなぁ…

G-Gao...
I wonder why you'd say something like that...

(To Ayu, Mizuka, or Misuzu)
大丈夫
あなたのことも忘れない
ちゃんと、全部持っていくから

(To Ayu, Mizuka, or Misuzu)
It's okay,
I'll never forget you.
Because, I'll take everything away completely...

(To Rumi)
が、がお…
こういうのってテレビの中だけかと思ってた…
ふ、深い意味は無いよ
にはは (汗)

(To Rumi)
G-Gao...
I thought it was said like this on television...
T-There isn't any deep meaning.
Nihaha... (sweatdrop)

(To Mai)
あなたなら大丈夫
だって一人じゃないから
にはは…

(To Mai)
If it's you, it's okay,
because you're not alone.
Nihaha...

Colors

Palette Appearance
1 (Default) Blonde hair, white ribbon, black and beige uniform, black crow.
2 Brown hair, yellow ribbon, dark blue and white uniform, dark blue crow.
3 Pink hair, blue ribbon, green and white uniform, green crow.
4 Green hair, red ribbon, white and blue uniform, white crow.
5 Purple hair, white ribbon, white and purple uniform, white crow.
6 Black hair, red ribbon, black uniform, black crow.

In–game References

Game References

AIR References

  • The house in the background is where Misuzu and her mother Haruko lives.
  • The pink juice that Misuzu constantly uses in her attacks is her favourite brand of juice, "Rich and Pulpy Peach Flavored".
  • The wings that appear whenever Misuzu dashes are a reference to the fact that she is a reincarnation of one of the winged race.
  • The pictures that pop-up in Misuzu's "Picture Diary" move are based on the pictures she drew in her actual picture diary.
  • The basis of Misuzu's "Fate" move, where Sora temporarily turns into Yukito (the protagonist), is based on an event that happens in the game.
  • The A version of Misuzu's "Fate" move is based on an actual event that takes place in the game, where Yukito tries Misuzu's juice and squeezes it out in front of her in disgust.
  • The white dog that is kicked in the B version of Misuzu's "Fate" move is Potato, a resident dog of the town where the game takes place.
  • The entire scenario in Misuzu's "Mother's Poem" move is based on an actual event that takes place in the game.

Discussion

Shoryuken Eternal Fighter Zero Thread