Introduction/Summary
Ground Chain: Kick to Punch (any)
Normal Jump Chain: Kick to Punch (any)
Super Jump Chain: Zig Zag 2
Tech hit type: Escape/Safe Fall
Weight Class: Light
Moves List
Normal Moves
Special Moves
Drill Claw -- Same strength Punch + Kick + Direction (ground/air)
The ground version has slightly less startup (approx 15 frames vs 17).