Injustice: Gods Among Us/Harley Quinn

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Injustice: Gods Among UsInjusticeLogo.png


Harley Quinn

Injustice harley small.png

Before her descent into madness, Dr. Harleen Quinzel was a promising psychiatrist assigned to Arkham Asylum, Gotham's home for the criminally insane. But after meeting the Joker, the young doctor became obsessed with the crazed criminal's warped mind. Sensing opportunity, the Joker manipulated her, driving his therapist so mad that he was able to control her. Harleen fell in love with the villain, broke him out of Arkham and devoted her life to making him happy and spreading his bloody brand of mayhem.

Athletic, agile and dangerously unpredictable in a fight, Harley Quinn is a formidable opponent in her own right. She is willing to do anything in order to further the Clown Prince of Crime's goals—no matter the cost to anyone else or even herself.

In a nutshell



Character Info

Type:
Gadget
Real Name:
Harleen Quinzel
Debut:
Batman TAS S1E7: Joker's Favor
Voice Actor:
Tara Strong

Move List

Normal Moves

Name
Command
Damage
Notes
SU
RC
OG
OH
Revolver Slap
l
3.00
High
Revolver Slam
m
2.00
Med
Spot Kick
h
5.00
Med
Gun Smack
b + l
5.00
Med
Take Aim
b + m
5.00
Low
Harley Swing
b + h
11.00
Med wallbounce Hold h
to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
Ear Smash
f + l
5.00
High
Overhead Bash
f + m
7.00
Overhead
Hammer Slam
f + h
11.00
Overhead groundbounce Hold
h to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
Revolver Poke
d + l
2.00
Med
Spinning Pistols
d + m
5.85
Med launches opponent into air on hit
Single Shot
d + h
7.00
Low knockdown
Side Kick
l aironly
5.00
Overhead
Double Kick
m aironly
7.00
Overhead
Double Stomp
h aironly
11.00
Overhead knockdown

Combo Attacks

Name
Command
Damage
Notes
SU
RC
OG
OH
Showdown
l , l
3.90
High , Med
Injustice
l , l , m
10.22
High , Med , Med
Vengeance
l , l , h
8.41
High , Med , Overhead
Tricky Bat
l , m , m
10.22
High , Med , Med
knockdown leaves opponent half screen
away
Intimidation
l , m
3.90
High , Med
Mind Games
l , m , h
8.41
Med , Med , Low
launches opponent into air
Millionaire
b + l , l
3.90
Low , Med
High Tech
b + l , l , m
12.02
Low , Med , Overhead
knockdown leaves opponent half screen
away
Darkness
b + l , l , h
8.41
Low , Med , Med
launches opponent into air
Tragic
m , m
4.90
Med , High
Caped Crusader
m , m , h
11.22
Med , High , Med
launches opponent into air
Stay Down
b + m , h
15.97
Med , Overhead , Med
knockdown leaves opponent full screen
away
Winged Avenger
f + m , h
11.22
Med , Med , Med
forward moving combo that ends
in knockdown

Bounce Cancels

Name
Command
Damage
Notes
SU
RC
OG
OH
Hammer Slam
f , f , Meter Burn
Cancel
During a combo, burn two bars to
cancel the combo and perform a
groundbounce
Harley Swing
b , b , Meter Burn
Cancel
During a combo, burn two bars to
cancel the combo and perform a
wallbounce

Character Powers

Name
Command
Damage
Notes
SU
RC
OG
OH
Bag-O-Tricks
Trait
-
Harley opens a random gift.
- Mr. J: Increases attack damage.
- TNT: Throws a bundle of dynamite at opponent that does 15.00 damage.
- Ivy's Flower: Heals Harley for a small percentage over time.

Throws

Name
Command
Damage
Notes
SU
RC
OG
OH
Forward Throw
f + l + h
11.00
Throw
leaves opponent 1/4th screen away
Back Throw
b + l + h
11.00
Throw
leaves opponent 1/4th screen away

Special Moves

Name
Command
Damage
Notes
SU
RC
OG
OH
Straight Grapple
d f + l
Alternate Command:
qcf + l
8.80
Fires grappling hook full screen, if
hit Batman pulls himself toward the
opponent and delivers a flying
kick resulting in knockdown
Straight Grapple (Meter Burn)
Meter Burn during
Straight Grapple
-
pressing Meter Burn after successful
hit, Batman stops in front of stunned
opponent allowing time to attack
or combo
Sky Grapple
d , b + l
Alternate Command:
qcb + l
10.00
Fires grappling hook upwards in a
45 degree angle, if hit Batman pulls
opponent to the ground landing full
screen away
Sky Grapple (Meter Burn)
Meter Burn during
Sky Grapple
4.25
Pressing Meter Burn after successful
hit, gives groundbounce half
screen away
Batarang
b , f + m
Alternate Command:
hcf + m
6.80
Throws two Batarangs causing 3.40
damage a piece
Batarang (Meter Burn)
Meter Burn during
Batarang
8.75
Pressing Meter Burn detonates the
Batarangs causing knockdown if hit;
Batarangs can be detonated at any
time even after block or hit
Up Batarang
d , b + m
Alternate Command:
qcb + m
6.00
throws one Batarang at a 45 degree
angle, causes knockdown
Batarang (Meter Burn)
Meter Burn during
Up Batarang
8.75
Pressing Meter Burn detonates the
Batarangs, causing very high
groundbounce if hit; Batarangs
can be detonated at any time even
after block or hit
Slide Kick
b , f + h
Alternate Command:
hcf + h
7.00
Fast low attack that causes
knockdown , slides under most
high projectiles
Slide Kick (Meter Burn)
Meter Burn during
Slide Kick
4.75
Pressing Meter Burn after successful
hit causes Batman to throw a Batarang
for additional damage
Air Scatter Bombs
d , b + m
Alternate Command:
qcb + m
9.00
aironly ; Bombs explode in
front of Batman, knockdown on
air opponents and stuns ground
opponents
Cape Parry
d , b + h
Alternate Command:
qcb + h
12.00
Counters most High and
Overhead attacks, ends in
knockdown

Super Move

Name
Command
Damage
Notes
SU
RC
OG
OH
Mallet Bomb
Super Command
35.41
Fullscreen mallet projectile.
If hit, Harley leaves an explosive surprise below the opponent.
First hit: 3.00 then 23.75.
Launches opponent for follow up attacks.

Move Analysis

TBW

S.T.A.R. Labs Mode

TBW

Strategy

Basic Strategy

TBW

Advanced Strategy

TBW

Tips and Tricks

TBW

Combos

TBW

Alternate Costumes

Hq-insurgency.jpg

Insurgency

Hq-arkham.jpg

Arkham City

Harley-class.jpg
Classic


Unlocking

  • Insurgency- 1 Armory Key in Hall of Justice Archives
  • Arkham City- Buy Joker Card in iOS Version
  • Classic- Bad Girls DLC Pack

Match Ups

TBW

Frame Data

TBW