Introduction
Move List
Normal Moves
Command Normals
Shoulder Tackle: 4+c
Short-ranged shoulder rush
- 霧散 cancelable (high/mid only).
- special move cancelable (includes stand, ES, FM).
- Unairblockable.
When coupled with High 霧散, Shoulder Tackle is an effective way to extend corner combos vs "short" characters. A blocked shoulder tackle buffered into 412+[a]/[b] (teleport) also creates various crossup effects.
Dash Attacks
There are no dash attack for Mai. After dashing, she is back to netural and will preforms normal attack.
Special Moves
Use of Power-Chain Attack(力の行使・連撃): 236+a/b/c
Mai summons her stand foward to perform a barage of bunnyear punches. Button determines duration and activity. All versions are Flicker Instant Charge Cancelable.
A
Stand travels about a character space foward then vanishes.
- refresh: aprox. 2 seconds
B
Stand travels slightly slightly further than A version with more attacks and remains on "active" (on screen). Unsummoning and active stand moves can be performed.
C
Stand travels a great distance with a flurry of puncehes and remains active thereafter. Consumes RF meter.
Use of Power-Tornado 力の行使・竜巻: 214+a/b/c
Stand appears from the ground and acends skyward with a helicopter-esque attack. Button determines area where stand is launched from: (A) close (B) midscreen (C) far. There is no ex version of this move. All versions are Flicker Instant Charge Cancelable.
Use of Power(Explosion)(力の行使・爆発): 623+a/b/c
Stand materializes and attacks with a small energy orb in front of her. Button determines area in which she appears: (A) near (B) midscreen (C) far. All characters can crouch Use of Power-Tornado 力の行使・竜巻 making it more practical as an anti-air. Theres is no ex version of this move. Is Flicker Instant Charge Cancelable.
Lone Moon(弧月): in air, 623+a/b/c
Mai performs and arial somersault with her sword extended.
A
Has overhead properties and is very formidable in Mai's high/low game especially when "tiger kneed" (6239+a).
B
Has better startup and recovery in comparison to A version but is crouch blockable. Can be used to punish air techs to some extent.
C
A fast, multiple hitting version of Lone Moon(弧月) that launches the opponent. Like the A version, C Lone Moon(弧月) posesses overhead properties, but due to the height that it launches combo followups arent possible. Consumes RF meter.