Last Blade 2/Shigen

From SuperCombo Wiki

Introduction

Fatalities happen randomly and only work if you're playing with blood enabled. Usually if you finish them with a hard slash or a slashing special of some kind, they'll get cut in half. There's 2 types. One where they fall apart in the air and their weapon drops to the ground, and another where they fold and die slowly on the ground.

Moves List

  • QCB+A/B
  • QCB+C
  • HCF+A/B/C
  • HCB-F+A > HCF+A > QCB+A/B OR HCB-HCB+AB (DM)
            *> HCF+B > QCB+A/C OR HCB-HCB+C (SDM)
  • DP+A/B
  • B+B

Basic Strategy

Power Mode

  • A > HCF+A
  • A > QCB+A
  • A > QCB+A> QCF-QCF+AB: > HCB-HCB+B

(Extra links)

  • B+A, B+A A > QCB+A
  • B+A, B+A A > HCF+A
  • B+A, B+A > D+C

Speed Mode

B+A, A, A, B > QCB+C > QCB+C > then either QCB+A or QCB+C (corner only) or DP+B or HCF+C or (delayed) HCF+A (this one is difficult to jump out of if timed correctly). After, dash in and hit :snkc::snkd: B+A, A, A, B > QCB+A> QCF-QCF+AB: > HCB-HCB+B B+A, A, A, B > DF+C > HCF+C D+C > QCB+C > QCB+C > then either QCB+A or QCB+C (corner only) or DP+B or HCF+C or (delayed) HCF+A D+C > QCF-QCF+AB > HCB-HCB+B D+C > QCF+A

Advanced Strategy

The main thing people do wrong is try and play him like a grappler. He's a striker for the most part, although he is forced to use more grappling on power (though why you'd use him in that mode besides for fun is beyond me).

Miscellaneous

  • B+A is NOT cancellable on power.
  • You can't combo throws in speed mode.
  • Never use his tackle outside of combos.
  • Use :dp::snkb: conservatively
  • You can tick throw with A/B+A > HCF+A but it's risky.
  • Avoid his QCB+B
  • Avoid his B+B for the most part as tempting as it might be to use it. It can be useful as a defensive mix-up on occasion.
  • I wouldn't use HCF+B/C outside of combos unless you're unbelievablygood at reading your opponent. Maybe the B version on power if you're expecting a counter attack after the tick.
  • His DM counter (HCF-B+AB) does really really broke ass damage. Unless he's close to perfecting you, you'll probably kill him if you catch him with this. It does not however counter grapples or low attacks, so don't be too reckless with it.

When Shigen gets into flashing health, this move will cause your opponent will become much more defensive if they know what they're doing.

  • Low B is cancellable and has huge range, although it's slow and can't be linked off anything except his dashing attack.
  • Use dash-in CD on grounded opponents whenever possible. They CAN ground recover from this, but you're invincible for a split second after. Just be careful.
  • You can break out of his chain throws by mashing the corresponding button that he's using.
  • Use jumping A for air-air, jumping C for jump-ins. Try to avoid jumping :snkb: for the most part, it's way too slow.
  • Jumping C can cross-up.